At DC 25, the Illithid can probe the mind for one specific memory, such as a location, password, information on an individual, etc. It might be fine with evil creatures of some intelligence, but its up to you if thats possibly still too cruel of a fate. The warship can use its helm to move with its oars or sails. Urophion | Forgotten Realms Wiki | Fandom You can only have one Intellect Devourer in your service unless you also have the Ullitharid feat, wherein you may create 3 Intellect Devourers. A Nautiloid occassionally contains one Elder Brain which it uses to assist with coordination and communication amongst the Illithids on-board. If the target is Medium or smaller, it is grappled (escape DC 15) and must succeed on a DC 15 Intelligence saving throw or be stunned until this grapple ends. Youd likely much rather have a cheeseburger or some pasta than be expected to be happy eating a handful of grass. The doppelganger magically reads the surface thoughts of one creature within 60 ft. of it. It can be found in Volo's Guide to Monsters. Awakened. Hold Breath. Innate Spellcasting (Psionics). The Mind Flayer will look for the quickest ways to incapacitate the biggest threats. Its statistics, other than its size, are the same in each form. It reverts to its true form if it dies. Superior Darkvision. Parabolic, suborbital and ballistic trajectories all follow elliptic paths. Mozgriken | Forgotten Realms Wiki | Fandom Theyre able to keep a safe distance, use the terrain to their advantage, and keep their target locked down with a storm of arrows.if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'tabletopjoab_com-narrow-sky-2','ezslot_27',155,'0','0'])};__ez_fad_position('div-gpt-ad-tabletopjoab_com-narrow-sky-2-0'); The longer a fight with a Mind Flayer goes on, the less likelihood there is of you getting away.if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'tabletopjoab_com-netboard-1','ezslot_28',156,'0','0'])};__ez_fad_position('div-gpt-ad-tabletopjoab_com-netboard-1-0'); Also, as one user points out here on Stack Exchange, use spells like Protection from Evil and Good to better resist the Mind Flayers attacks and be immune to the Charm effect from Dominate Monster. Use this template when creating a creature that you believe would survive a transformation to a true Illithid state - or for more difficult encounters. One creature charmed by the Abolithid takes 14 (4d6) psychic damage, and the Abolithid regains hit points equal to the damage the creature takes. The Nautiloid is also considered the Elder Brain's lair, and it may take Lair Actions. Amphibious. Gnome Cunning. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'tabletopjoab_com-leader-3','ezslot_20',152,'0','0'])};__ez_fad_position('div-gpt-ad-tabletopjoab_com-leader-3-0');if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'tabletopjoab_com-leader-3','ezslot_21',152,'0','1'])};__ez_fad_position('div-gpt-ad-tabletopjoab_com-leader-3-0_1');.leader-3-multi-152{border:none!important;display:block!important;float:none!important;line-height:0;margin-bottom:7px!important;margin-left:auto!important;margin-right:auto!important;margin-top:7px!important;max-width:100%!important;min-height:250px;padding:0;text-align:center!important}To gain further knowledge of the settlements weaknesses, the Mind Flayers learn all they need to know by eating the brains of stragglers who live there. Hit: 5 (1d6 + 2) piercing damage. The process of transforming a creature into a thrall requires the entire colony's energy and attention, making it no small matter. The baseline for survival for a Mind Flayer is being able to eat one brain per month. What can I say? Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. The Urophion makes four attacks with its tendrils, uses Reel, and makes one attack with its bite. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. Heavy Club. What many players may not know is that there are many other different kinds of Mind Flayers in the world of D&D. The progeny's Far Realm essence irrevocably alters the creature's form, turning it into an adult illithid with features that hint at its former occupant. Illithid Names: Duosk, Drir, Rusdam, Thesbir, Relban, Grephrull, Slussibel, Kuollezakt, Saubrelor, Zangayebe. Large aberration (mind flayer), lawful evil. Failure could have any number of results ranging from a small headache to short-term (or even long-term) madness! The chuul senses magic within 120 feet of it at will. At this stage, the humanoid is considered incapacitated and cannot take any actions. Your base walking speed is 30 feet. After all, as a creature with a 19 Intelligence, the Mind Flayer should absolutely play strategically.if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[250,250],'tabletopjoab_com-narrow-sky-1','ezslot_26',157,'0','0'])};__ez_fad_position('div-gpt-ad-tabletopjoab_com-narrow-sky-1-0'); If the party is clustering together, the stun effect from its Mind Blast will make them into sitting ducks. You harbor a wellspring of psionic energy within yourself. This mucus indicates that the creature is healthy and well-nourished. Mind Flayer Arcanist A Mind Flayer that mixes arcane magic with its own psionic abilities to dangerous effect. Hit: 16 (3d10) piercing damage. Everything that is known about Mind Flayers diet details their consumption of humanoid brains. The neothelid chooses one creature it can see within 30 feet of it that has an Intelligence of 3 or higher. Mind Blast. The mind flayer magically emits psychic energy in a 60-foot cone. Subservient to the Illithids, Tzakandi are often used as shock troops should an Illithid Colony require it, due to their survival tactics and combat prowess. The tadpole ate away the victim's brain matter and essentially replaced the brain, erasing all of the subject's personality and memory, but leaving the physical body alive and under the tadpole's control. Most of the time, they will continue . While the tadpole is implanted you gain the following Nevertheless, any and all information is of use to the Illithids and their pursuit of the Grand Design. Otherwise, dominating the heaviest hitter and turning them against their allies can do the trick. Intelligence is your Spellcasting ability for these spells. If they cant safely infiltrate the city, the Mind Flayers might instead focus on amplifying their Elder Brains powers to begin influencing the innocent people of the settlement that way.if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'tabletopjoab_com-leader-2','ezslot_18',146,'0','0'])};__ez_fad_position('div-gpt-ad-tabletopjoab_com-leader-2-0');if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'tabletopjoab_com-leader-2','ezslot_19',146,'0','1'])};__ez_fad_position('div-gpt-ad-tabletopjoab_com-leader-2-0_1');.leader-2-multi-146{border:none!important;display:block!important;float:none!important;line-height:0;margin-bottom:7px!important;margin-left:auto!important;margin-right:auto!important;margin-top:7px!important;max-width:100%!important;min-height:250px;padding:0;text-align:center!important}. Probing Telepathy. Amphibious. Up to DC18 without items, CR anything, requiring no verbal, somatic or material components. The Doppelganger Illithid's innate spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). [1] [2] " Brains! If the target is Medium or smaller, it is grappled (escape DC 12) and must succeed on a DC 8 Intelligence saving throw or be stunned until this grapple ends. While in the initial stages, the victim gains disadvantage on Intelligence Saving Throws, and may have to roll a Wisdom Save in order to recall certain memories. Unfortunately, Mind Flayers dont particularly care about treasure in that way. As your body adapts to the psionic powers of the Tadpole, the size of your Psionic Energy dice increases: at Awakened (d8), at Exalted (d10). How can I control PNP and NPN transistors together from one pin? Mind Flayers are very rarely encountered alone even though encountering multiple Mind Flayers at a single time is somewhat rare. Review a mechanic for allowing weaker Spell Scrolls even if not on class spell list, User without create permission can create a custom object from Managed package using Custom Rest API. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. It can innately cast the following spells, requiring no material components: Illithid tadpoles placed in the spawning pool where the elder brain dwells have similarly been afflicted and become vampiric mind flayers. He tries to run, but he is trapped by an invisible fist. If combat is unavoidable for a Mind Flayer, you can absolutely bet that its prepared. "Every day, I worry about the Elder Brains. At the end of these stages, the individual is completely transformed into an Illithid, and loses all memories of their former life, but retaining very small pieces of their personality. Mind Flayer colonies will commonly be just out of sight of other creatures. ), Construction of some method to repel and destroy the Gith, Rediscovering the secrets of building Nautiloids, Optimizing the flow of intelligent visitors to their lair as a food source. Therefore, this supplement will provide a custom template one can use to create their own, custom ceremorphs that conforms to their own lore, their own views of what Illithids can become, and truly explore the curiosity of Illithids and their constant experimentation with other life forms. The Command Deck contains the "captain's quarters" in the simplest of terms, along with the Helm. I would advise discussing with your DM whether they meant this to be something explicitly useful in the long run or it was meant to be a fun way to reward your decision without further plans to emphasize on it. The mind flayer magically emits psychic energy in a 60-foot cone. 8). A Gnome Ceremorph is essentially a normal Mind Flayer with the template of a gnome. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'tabletopjoab_com-banner-1','ezslot_3',126,'0','0'])};__ez_fad_position('div-gpt-ad-tabletopjoab_com-banner-1-0');if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'tabletopjoab_com-banner-1','ezslot_4',126,'0','1'])};__ez_fad_position('div-gpt-ad-tabletopjoab_com-banner-1-0_1');.banner-1-multi-126{border:none!important;display:block!important;float:none!important;line-height:0;margin-bottom:7px!important;margin-left:auto!important;margin-right:auto!important;margin-top:7px!important;max-width:100%!important;min-height:250px;padding:0;text-align:center!important}Instead, the Qualith inscriptions psychically transmit the thoughts of the creator to the Mind Flayer that reads it by touching the inscription with its tentacles.