Privacy Policy. Divines will be better and with the changes to spell resistance on mobs, Nirnhoned or sharpened will probably be better than precise. Critical Damage in ESO is a 50% boost to damage done at its base level. However, each time these are summoned, 1 less pillar comes out than on the previous time. The most commonly used front-bar Weapon Enchantments for Stamina DPS are Poison Glyphs, Disease Glyphs, and Absorb Stamina Glyphs. The Necrom Chapter and Update 38 base game patch are now available to test on the PTS! These damage types are generally used on Magicka DPS and are boosted by Spell Damage, Spell Critical, Maximum Magicka, and Spell Penetration. so basically which is the best trait in general. Sharpened is a Weapon Trait in Elder Scrolls Online. They are as follows: You can find the % chances to trigger and more specific details on the Status Effects Guide. 3.9k. . Nirnhoned however also increases your healing in that bar. spell penetration works as long the enemy has spell resitance above 0! Damage abilities are combinations of the damage types listed above. Magicka increases your resource pool for using Magicka based abilities and also, similar to Spell Damage, it increases the damage that your Magicka based attacks hit for. sharpened vs. infused vs. charged on a pug stamblade There are many types of training dummies in the game. ALL RIGHTS RESERVED. If you are a low Champion Point level and dont have many points to put into the penetration CP, you may see better results with The Lover. One more glyph to note is the Prismatic Onslaught Enchantment. Does anyone have any information on the traits for pvp I was honestly thinking sharpened since everyone has a lot of resistance in PvP. Maintenance for the week of February 6: PC/Mac: No maintenance - February 6. meta is a concept that is an abstraction behind another concept. If I meet a skeleton or something.. Have no clue how much armor it have. This is referred to as a GCD (Global Cooldown.) Gold Reinforced on heavy chest is 443 armor at best, which is 0,67% armor increase. Maelstrom Arena is an exception to these rules (there are guides available for the specific armor amounts present for each round) but no PvE enemy goes over the 18200 amount. If the damage output is high, you only have to deal with 1 of these per phase. I am looking for advice on traits for pvp destro staff on a magplar. The difference in these types comes from the Twin Blade and Blunt passive. My buddy, also on his MagSorc has the same Moondancer staff but has a Sharpened vMA staff, running the exact same build and rotation but he is currently at 41k DPS. NIRNHONED VS. SHARPENED VS. PRECISE Elder Scrolls Online The answer to your question is to use two different bows- a sharpened for PVP and a precise (crit chance) for PVE. My buddy, also on his MagSorc has the same Moondancer staff but has a Sharpened vMA staff, running the exact same build and rotation but he is currently at 41k DPS. In the past I did some math and found that if a character had over 10k resistance it was better to use a maul, nirnhoned (for the 10%armor ignore) rather than use a sword, sharpened( for the 6%damage increase). An example of this is on Yolnahkriin, the flame dragon boss in Sunspire. Top posts may 29th 2016 Top posts of may, 2016 Top posts 2016. Nirnhoned vs Reinforced ( Armour ) / Sharpened ( Weapons ) In that case, powered as a trait might be nice. Sturdy and Reinforced can also have value for specific builds. Cookie Notice Stamina increases your resource pool for using Stamina based abilities, and also, similar to Weapon Damage, it increases the damage that your Stamina based attacks hit for. Precise and Charged are kinda meh. So, am I correct in assuming that - for single-target PvP burst - that pure spell damage is a better option than trying to run with a Penetration build? I am running the more or less standard build with poison arrow, endless hail, caltrops, vigor and leeching on BB, surprise attack, blood craze, assassin blade, trap and focus on FB. The common traits you will see used on weapons for DPS are the following: The common traits you will see used on armor for DPS are the following: Divines is the optimal trait, but Infused is not far behind on your big pieces (Head, Chest, and Legs.). Edited by p_tsakirisb16_ESO on August 4, 2019 1:34AM, Edited by MrBrownstone on August 4, 2019 9:26AM, Edited by MLGProPlayer on August 4, 2019 7:35PM, Edited by WrathOfInnos on August 4, 2019 8:00PM, https://forums.elderscrollsonline.com/en/categories/pts, meta is a concept that is an abstraction behind another concept. An example of this is Flurry. The best Sharpened 2h weapon in pvp for DB update ? Sharpened for sustained dmg boost good for pvp, precise gives crit rate/chance and its more PVE , and a must if you run a crit build. However, if the damage is low, he will continue to spawn the Iron Atronachs until specific damage thresholds are met. I'd claim that if it's giving a 10% crit damage boost, it'll out perform Mage or Apprentice with a good amount of crit. wrote: . This just means casting any abilities that grant you bonuses BEFORE combat begins. Trait: Sharpened - ESO Hub - Elder Scrolls Online Generally the easiest rotations are referred to as static rotations because they repeat themselves after a certain point. On the fb I doubt there is a high chance for overpenetrating so sharpened looks better on paper to me, but does anyone here have enough experience with that? One is to press the light attack button right before you press your ability each time. I'm at solitude how do I get to black wood locations. Privacy Policy. Another way to activate it is by using abilities from your Weapon Skill Line. The difference in these types comes from the Ancient Knowledge passive. And remember, these numbers will be lower in actual combat situations due to dealing with mechanics. Just make sure you arent letting your DoT abilities fall off for too long, you are landing your light attacks between each ability, and you are operating as closely to the 1s GCD as possible. To put these together you will: light attack > ability > light attack > ability. I'm using Nirn on Staff . If you try and activate your ability too quickly, your light attack will not fire and you will miss out on its damage. Valve Corporation. Roaming the Deadlands. In ESO, Critical Chance is a bit different from most other games and built around a system with flat number amounts instead of percentages. This happens up until the point where there are no more protective pillars and the party is wiped. Heavy attacks take longer than 1 second to perform so this will push that time back a bit. In this skill line you can pick from Fire, Lightning, or Frost. Spell penetration will almost always add more damage output than the ~150 weapon damage from nirnhoned. Weapon Damage increases the damage that your Stamina based attacks hit for and Weapon Critical increases the chance for each of those hits to be a critical strike. i have one dagger with sharpened with 1335 weapon damage, and one dagger with nirnhoned and weapon damage is 1481. I'm currently do 39k DPS self buffed with just Ele Drain on my MagSorc, I use a Precise Moondancer Lightning staff and a Nirnhoned vMA staff. Can someone give me some numbers for comparison? So what is the best trait for me to use? The other set is Veiled Heritance. ESO Crafting Trait Research Guide - Deltia's Gaming If you can get through a fight in 6 minutes and only have to deal with certain mechanics a couple of times each, it is a lot less taxing than doing the same fight in 20 minutes and having to repeatedly make sure you dont mess anything up. For example, you can play as a Magicka Sorcerer or a Stamina Sorcerer. So if I hit with an attack that should deal 20k damage, it would only deal 12720 damage. And I also think I heard that update 6 will remove soft cap. Thanks.. Last question. There are also abilities and sets in the game that debuff, or lower an enemys armor, so most of the time it is not necessary to bring the full 18200 penetration in order to get the full attack value. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Valve Corporation. On weapons, sharpened is generally more damage unless you're fighting squishy enemy and already have a lot of penetration. If we have no penetration and go against an enemy with 18200 armor, they will resist 36.4% of each of our attacks. 1. . Guessing the difference is extremely small and probably not worth stressing about, unless you are a really competitive and optimized raid group. The Elder Scrolls Online: Tamriel Unlimited. Sharpened is cool (hey, additional penetration), but if you're not a tank, dont have 600 CP etc, you can easily use, for example, Defensive. Do you know if poison damage can crit, and does more damage the less armor the enemy have? Is the Sharpened back bar really equating to 2k DPS difference? The only thing changing should be just the weapon. As for sharpened trait, unless you have a ton of piercing assistance from the tank then sharpened is often a good idea. Have a life, a job and only one character, which is grumpy (all the time). I do everything, a mix between PVP and PVE. Disease: Diseased Status Minor Defile Fire: Shock: Concussed Status Minor Vulnerability, Note: This option is generally only used on, Braised Rabbit with Spring Vegetables or other similar recipe, Melon-Baked Parmesan Pork or other similar recipe. Nirnhoned is so simple man. acronym of Most Effective Tactics Available is written META. Each DPS weapon line also has a DoT ability that will continue to activate this enchantment even when you are no longer on that bar. When a Poison, Disease, Fire, Frost, or Shock ability lands, it has a % chance to trigger a secondary effect. On weapons, Sharpened gains more value as you're often going to be dealing with higher resistances than in PvE. Traits cannot be replaced, however, so Crafting is the only way to ensure you have the Trait you desire. So for the standard 1487 Spell Penetration set bonus, 1487 of the enemys armor is ignored. Now with the Shadow Stone and Major/Minor Force, Precise becomes so close to Infused for pure single target that many will choose it for various other reasons (splash damage, works while CC'd, needs recharging half as often). I know its been asked before, but which will ultimately put out more damage? Having good DPS in ESO (Elder Scrolls Online) becomes more crucial as you work your way from the easiest to the hardest content in ESO. This is sometimes introduced by the developers through mechanics that cause the group to die if certain damage thresholds are not hit in a set amount of time. I've read mix threads, on it. Then with the same build but inferno staff, it went boom. For DPS, it's not just what is the best trait, you want the best COMBO of traits - and that best combo is Infused on the back bar, and either Nirn or Sharpened on the front bar. You will also have less magicka with all prismatic glyphs,. Swords increase damage by 3% per sword equipped. No other buffs were running than food. Weapon: Nirnhoned vs Reinforced. gold is not problem, i am not buying anything since i want to craft them, i will go craft myself hunding's rage so i will craft in divines, my weapon is sharpened, and i`ll get the bonus crit mundus. There are many ways within the game to boost this higher, including: champion points, gear, abilities, and passives. If you divide that out, youll see that 18200 armor will resist 36.4% of your outgoing damage. The reason I didn't think of this as an option, is because one of DK's abilities, gives you if I remember correctly 22 weapon damage for over 1 min after activated. The Necrom Chapter and Update 38 base game patch are now available to test on the PTS! For more information, please see our Meta as used in gaming these days is laughable because its probably the opposite of the actual meaning. An example of this is on Zhajhassa, the 1st boss in the trial, Maw of Lorkhaj. Yeah I'd like to. I'll have to test again. Soul Shriven. Good or bad idea? After the initial section of your rotation is complete, if your target is still alive, you will need to reapply your DoTs as they expire, and refresh any buffs on yourself that may be running out. how good is nirnhoned on a staff - The Elder Scrolls Online: Tamriel Debating on whether I should change the trait on my Spinners Inferno staff to nirn. Thanks Juzi. AoE (Area of Effect) damage is any damage dealt that hits multiple targets or covers an area that would have the potential to hit multiple targets. What is then left for me as a stamina based damage dealer for most damage output, is armor reduction, crit chance and elemental damage. These skill lines could still be used for DPS but do not have good passives to support it and therefore not recommended to do so in Veteran content. Other gear is 1Torug heavy nirn chest, 3Cyrodiil Light, 4Martial, 2Adroidness and pure magicka build. Very interesting stuff, thank you everyone for the testing! Other times, content is just more difficult if the damage output is low. If you activate your abilities too slowly, you will lose potential damage by not being fast enough. Testing still needs to be done in certain raid content & PvP* but generally most allocations will be close. Better overall effectiveness. PS Plus Required? Is the DoT from Brimstone Wardens' Wildfire cleansable? But Sharpened staff is 200k gold, and same staff with Defensive is 3-4k gold. When does the Gold Edition voucher code expire? Leveling MageDk, MageTemplar, & MageWarden. I really hope this guide will help you to become a better damage dealer! The material drops from any source in the game and can also be bought in the Guild Stores. Alle varemrker tilhrer deres respektive indehavere i USA og andre lande. Instant Cast abilities happen right when you press the button. Sharpened | Elder Scrolls Online Wiki I got best results from sharpened / apprentice. Zhajhassa summons protective pillars that the group can hide behind to block the blast from an explosion that fills the room. Now a few reasons you might want Infused: Precise OP. Medium armor is the preferred armor choice for Stamina based DPS setups. Sharpened: Increases Armor and Spell Penetration - a great PvP weapon trait with good damage in solo PvE Charged: Increases chance to apply Status Effects - best "off" hand trait when playing dual wield also great in PvP Infused: Increases Weapon Enchantment effect - back bar damage dealer preferred trait with berserker enchant Edited by OrphanHelgen on November 30, 2014 8:02PM, Edited by GreyBrow on December 2, 2014 1:02PM, Edited by NotSo on December 2, 2014 4:21PM, https://forums.elderscrollsonline.com/en/categories/pts. Old man playing. You can also deconstruct items with the Sharpened trait to have a chance to obtain the material. PvP = Impen, PvE = Divines on armor. meta is a concept that is an abstraction behind another concept. You press the button and the 1st hit lands immediately, followed by 4 more hits over the 0.6s channel. This is due to the passives that are gained from the Light Armor skill line and also because the set bonuses on light armor are generally more beneficial to Magicka based builds. I am not able to play atm. A tank with 40K armor is a lot less useful than a tank with 28K having other stats raised. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. So what is the best trait for me to use? By using the affiliate links below, this helps support my channel by giving a small % back to me when you order. Generally, sharpened is a better trait than nirnhoned. This will be my complete beginner guide to being a PvE damage dealer in ESO (Elder Scrolls Online). Insane dps. I was thinking sharpened fb and charged on bb bow, for the higher proc chance, as I spend less time on the bb (just to apply aoes and dot). Reddit and its partners use cookies and similar technologies to provide you with a better experience. I ran a series of damage tests with VR14 NB mage. In optimised raid groups, with high uptimes on major force, precise front bar is better. Arcanist Class Guide; New Arcanist Class Showcase; New Sets U37 Scribes of Fate; Arcanist Builds (WIP) New Companions (WIP) Sharp-as-Night; Azandar Al-Cybiades; Sanity's Edge Trial Guide (WIP) New Dungeons. Visse geodata p dette websted stilles til rdighed af, Espaol Latinoamrica (spansk Latinamerika), Portugus Brasil (portugisisk Brasilien). So try leaning towards true meta and go beyond what you have now. It is a common weapon to use in PvE for Stamina DPS. Yesterday test. Set bonuses are in these flat number amounts instead of the % chances. There are a few small exceptions to this but we wont worry about that for now. The Necrom Chapter and Update 38 base game patch are now available to test on the PTS! Reddit and its partners use cookies and similar technologies to provide you with a better experience. Precise or Infused. I mean if we both did perfect rotations, am I always going to be 2k behind because RnGesus won't bless me with a Sharpened vMA staff. Champion Points 2.0 Allocations - Flames of Ambition - ESO University You can read the latest patch notes here: I do everything, a mix between PVP and PVE. What is the best trait choice to have on weapons for a cat stamblade? However, if we had 18200 penetration in our build, they would not resist any of our attack and we would get our full attack value. Meta-same used over and over, meta is meant to be different with each transition, its never meant to have the definition cookie cutter. Nirnhoned? What is going on guys! Good conversation here, is there any way you can perform this test again but using ele drain and adding the Shadow mundus to your testing criteria? Heavy armor is not recommended for PvE damage dealing in ESO. It doesn't work for dk. By As a Magicka damage dealer you will generally focus into abilities that use magicka as the resource and as a Stamina damage dealer you will focus into abilities that use stamina. Those abilities are: Abilities from non-weapon skill lines will not trigger your enchantments. This was with a stamina build and a while ago. The last step in the rotation is using your Direct Damage abilities. are equally important. To begin with it is about puging and soloing, so no organized and well equiped groups. 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Youll commonly see people refer to something called a Light Attack Ratio or LA Ratio. This also holds true for running in pick-up or non-optimized groups where you are likely not hitting the penetration cap through coordinated debuffing. It is best for both Magicka and Stamina DPS to slot an Infused Weapon Damage Glyph on the back-bar. So for the standard 1487 Physical Penetration set bonus, 1487 of the enemys armor is ignored. (Please note that your characters armor works differently and is based around a 33000 value for 50% mitigation and is capped there.). Arcane/Robust is 3rd best of the 3 options, but still decent for DPS. All weapons are VR14 legendary Torug's Pact. on a one-handed weapon, nirnhoned will add about 147 weapon damage to gold. This is because none of the passives that are gained from the Heavy Armor skill line grant damage bonuses. Alle rettigheder forbeholdes. Physical Penetration ignores the enemys armor in the amount of the bonus. Spell Penetration ignores the enemys armor in the amount of the bonus. This does heavy damage to Undead and Daedra. sharpened or nirnhoned for dps on destruction staffs? I recorded what Funnel Health gave. If you prefer to watch, you can check out the video version of the guide here. Depends on a few things. So our 20k attack would hit for 20k. These damage types are generally used on Stamina DPS and are boosted by Weapon Damage, Weapon Critical, Maximum Stamina, and Physical Penetration. Use them to practice this until you get it down! In the Dual Wield Skill line we have Daggers, Swords, Axes, and Maces. Created Mar 16, 2012. Definitely comparable with precise. Stamina weapons scale too low on that front. Once you have an enchantment on your weapon, you can trigger it with any light or heavy attack. sharpened or nirnhoned for dps on destruction staffs? You can also find some video examples in the Weaving Guide. There is no time delay or channel before the hit or effect occurs. Additional 5k resist instead of 5k penetration. It can be crafted into a weapon piece at, and only at, its creation. Damage dealing setups in this game are divided into two options for each class, Magicka or Stamina. As you move into more difficult content, it will be more important to have high DPS (Damage per Second) from the group, and more optimization will be needed to achieve these results. Swords are generally the strongest for Area damage, Axes for Single Target damage, and Mauls for PvP, where enemies have higher resistances. In the Two Handed Skill line we have Swords, Axes, and Mauls. No the best trait for weapons is sharpened Nirn comes 2nd the fact that why the nirn is expensive is because its rarer compered to sharpened stone. Skinny Cheeks Gaming has been playing The Elder Scrolls Online for a long time and has knowledge of all classes. Then you move on to your Single Target DoT abilities (if you have a specific target that has a high priority.). So if you have weapon thats damage number says 1500 that means its giving you 1500 weapon and spell damage. Can someone confirm that? You can divide this out and see that 2191 Critical will give us a 10% chance and 219 Critical a 1% chance. It should be noted that there won't be a "front bar" anymore this patch. Ele drain works groupwide. As many abilities are on different timer lengths, some rotations can be trickier than others to keep everything active. Precise = crit (damage or chance?). Weapons = precise, sharpened and infused. But for fair measure you shoukd do a 1 minute fighttime test aswell. Daggers give a bonus of 5% critical chance per dagger equipped. To start off, we will take a look at the Armor Penetration system. ESO - Best Weapon Traits for PvP Ranked | Deadlands DLC The Real Godzilla 22.5K subscribers Join Subscribe 213 Share Save 6K views 1 year ago What is going on guys! Sharpened is still the go, it's not borked like it used to be but it's still worth having. Maces ignore 10% armor resistance per mace equipped. Swords increase damage by 6%, Axes have a 16% chance to apply a bleed, and Mauls ignore 20% armor resistance. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Also so far I was using hundings on body but I am considering to try NMG.